Senior VFX Artist & Animation Generalist
Gramgamescareers - London - Global - Engineering & Technical
<div class="content-intro"><p><strong>Who We Are: </strong></p>
<p>Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact. </p>
<p>At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you.</p></div><p>The New Games team is looking for a highly skilled Senior VFX & Animation Generalist to join us. This is a hands-on and creative role for someone who can take visual effects and motion design from ideation to final in-game implementation. You will help design, build, and polish the VFX and motion language of the game, working closely with art, design, tech art, engineering, and production.</p>
<p>Crucially, we need someone who can take full ownership of the pipeline that drives the dynamic, deeply satisfying VFX and interactions seen in top-tier, highly polished casual puzzle games. We are looking for a generalist who combines strong artistic judgment with deep hands-on Unity experience.</p>
<p><strong>Responsibilities </strong></p>
<ul>
<li>Own, build, and optimize the VFX and animation pipeline, establishing efficient workflows tailored to producing the highly dynamic and rewarding interactions expected in top-tier casual puzzle games.</li>
<li>Create high-quality VFX and animations from ideation, concept, and visual exploration through to final implementation in Unity.</li>
<li>Design and implement "juicy" interactions and celebratory effects that make every player interaction feel incredibly tactile and satisfying.</li>
<li>Bring your own creative ideas to the table to make the puzzle pieces, UI, environments, and effects feel alive and responsive.</li>
<li>Work hands-on with modern Unity workflows, including the Animation timeline, Particle System, Shader Graph, URP, custom materials, and animation-driven effects.</li>
<li>Translate concepts, prototypes, gameplay needs, and rough ideas into clear, polished in-engine effects and motion.</li>
<li>Optimize VFX and animations for mobile, balancing visual ambition with performance, memory, readability, and production constraints.</li>
<li>Identify visual, technical, and workflow bottlenecks in the pipeline, and propose practical solutions.</li>
<li>Collaborate with tech art and engineering on shaders, tools, profiling, and runtime per
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